
Yeah, the problem with doing that here is you'd need about fifteen images of various gun bits. Sorry, I'm not trying to be mean or anything. 45, and a Makarov share the same ammo! I still think they just mixed the M16 and AR-15's names together, didn't you say a similar thing about the DSG-1 in Crysis. I remember some Amins said something along the lines of: (regarding video games) "On IMFDB we identify firearms based off their appearance, not what the developers/creators might call them", And I severely doubt the developers wanted to make it a AR-16 just because it use 7.62x51mm, I don't that ever crossed their minds. Looks like if you took that, made it so the bottom of it was flat almost the entire length with a steep diagonal step at the back, then added the holes from the actual AR-16 handguard to it (with one extra one). Oh and to add to the confusion, it also has a HK front sight. :\ - Mr. What exactly is "AR-18-like about it? Cus' it's differently not the handguards, look at this ] and look carefully at the above pic they look nothing alike. Regardless, I stand by the label: it's a quote-unquote AR-16, because we can't really put a specific name to it so we might as well stick to what they call it. Having "Armalite" in the name is curiously specific and suggests someone on the team was aware there actually was an AR-16, even if they didn't try to make the game gun look like it in the slightest. I'm kinda guessing they modeled the weapon first, then said "what's an AR-15-like rifle that shoots 7.62mm NATO" and picked the name that way. It's possible, certainly, but there's a few AR-18-like aspects to it that suggest they were at least aware there was a 7.62mm version.As far as the name goes, I think Ubisoft just combined AR-15 and M16, I don't think they ever meant it to be an actual AR-16. I still think it should be called a Custom AR-15. Also, I notice the selector switch is vertical, so apparently this is some weird safe-burst-auto configuration. Well, here's a shot of the reciever of the first one in the game:įor your examination and identification. The handguard and carrying handle appear to be borrowed from the FAL or SLR. The piccatiny rail is slightly raised and isn't as flushed with the receiver as it should be. Everything is backwards, the bolt assist and ejection port are on the wrong side. Its the A2 that's burst with a fixed carry handle, and the A4 that's burst with a removable carry handle.
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The A1 and the A3 are the only full auto M16s not counting the original M16s. Never seen an A4 in action, an A2 isn't full auto. A2's have a fixed handle, and are full auto, while an A3 has a removable handle and full-auto.

No, if it is burst with a picatinny, it's an A4. True, but the M16A4 is the M16A2 with the Picatinny Rail. And there's some kind of odd carrying handle kinda like the one you see on FALs.
